UNREAL ENGINE 5 LIGHTING TEST

Relight of the demo environment for “Amazon Lumberyard”

ROLE:

Creative Director

Self employed


DEVELOPER:

Magic Matter

• Explored exterior and interior lighting techniques using Unreal Engine 5's Lumen ray tracing.


• Created lighting variations of night and day while exploring different moods and colors.


• Recalibrated all PBR (Physically-Based Rendering) materials to standardize values for lighting.

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REAL-TIME CAPTURED FOOTAGE

Lumen GI ray tracing with dynamic lighting. Includes lighting breakdowns.

Responsible for all lighting, mood, PBR material calibration, atmospherics, and post-processing.

REAL-TIME SCREENSHOTS