CALL OF THE WILD: THE ANGLER

ROLE:

Senior Lighting Artist

Oct 2021 – Apr 2022


DEVELOPER/PUBLISHER:

Expansive Worlds,

Avalanche Studios Group


PLATFORMS:

PC, PS5, Xbox Series X|S, PS4, Xbox One

• Refined the lighting as the sole Lighting Artist for the open-world game "Call of the Wild: The Angler," in coordination with the Art Director and VFX artists.


• Handled global time-of-day lighting, HDR exposure, color grading, atmospherics, and post-process rendering for biomes.

ˇ

LIGHTING EXAMPLES

Responsible for all lighting, including global time-of-day, HDR exposure, color grading, atmospherics, and post-process rendering for biomes.

IN-GAME SCREENSHOTS